1 July 2014
Maintenance Break
- Increasing HQ 17 and 18 health by 5,000
- Increasing HQ 19 and 20 health by 10,000
- Reducing Shock Launcher damage by 40%
- Lowering the time it takes for your game to "roll the dice" on getting a new dive location (down to 13 hours 17 minutes).
Tactics Analysis
- Increase of HQ health definitely affect any Attacking Tactics that go directly to the HQ, mainly Warrior & Smoke. Upgrade your Warrior or find better Magma Troop Damage Masterpiece!
- Shock Launcher change is just a balance change to clearly show that Shock Launcher is a utility Defense building instead of damage Defense.
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