Thursday, June 19, 2014

Matchmaking

What is Matchmaking System?
Matchmaking system is the system that matches one player with another player. You get new player opponents, as ‘Mercenary’ in game, when exploring more areas and as occasional Mercenary invasions on your map to occupy one of your freed islands. Player opponents are selected from players with a similar Victory Points in order to give you the right level of challenge. The Victory Points range is about plus/minus 50 VP.

Updated around 7 May 2014, the new Matchmaking will be based on the number of Victory Points a player has. Basically, try to match players with a similar Victory Point score. This new matchmaking system should address many of the problems in the old system. Most importantly, the new system is more transparent and offers a better self-balancing mechanic: If you get beaten a lot, you should eventually meet easier opponents. We know that the new system will create some new challenges, but we think these new problems are more manageable.

What does this Matchmaking system imply?
When you have more and more Victory Points, you player opponents become tougher. Eventually, you rise up to the point where you cannot beat any of them, resulting in little to no loot you can gain from raiding.

If you are not aiming for high ranking in the world, you better carefully manage the number of Victory Points you have. By limiting the number of attack and losing some home base raiding, will keep your Victory Points at reasonable level, allow you to match with similar strength or even weaker player opponents. You will then be able to obtain constant stream of loot and progress at a good pace in the game.

Does this Matchmaking System also apply to the Resource Base?
Yes, when you found or click "Find new opponent" on Resource Base, you will be matched with players with Victory Points in your range. The Resource Base level or how tough Defense buildings are, do not matter at all.

How about NPC Matchmaking?
<NPC as known as Non-Player Character>
You get new NPC opponents, referred to as ‘Blackguard’ in game, when exploring the map and as occasional Blackguard invasions on your map to occupy one of your freed islands. NPC bases are created by Game Developer and design for you as some kind of "Single Player Campaign".

Your NPC are randomly selected. However, as you defeat each NPC bases, next NPC you found will be more difficult, and give you more loot resources. Notes that sometimes you will get the same name of NPC base with higher level. The base will have similar setup with higher level of Defense, or more Defense Buildings to match with your advanced Attacking capabilities.

Boom Beach

Player opponents are shown as red person with small circle indicating their experience level and their white name under the circle. After 22-24 hours, you will get white exclamation mark in small yellow circle, allowing you to ‘Find new opponent’ in case you feel the base is too hard to attack or the loot is not worth the effort.

NPC opponents are shown only red circle indicating level of the base with white name under it. The name mostly reflects how the base is set up.

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3 comments:

  1. Same here. 399 VP and had resource bases attacked by 462 and 475 VP players. I'm sure theres some excuse as to why...

    ReplyDelete
  2. Same here. 399 VP and had resource bases attacked by 462 and 475 VP players. I'm sure theres some excuse as to why...

    ReplyDelete