Boom Beach Tactics

Boom Beach : Boom Beach Tactics

Boom Beach Tactics

Boom Beach : Boom Beach ATTRACK

Boom Beach Tactics

Boom Beach : Boom Beach EXPLORE

Boom Beach Tactics

Boom Beach : Boom Beach RAID



Monday, June 30, 2014

Artillery

What is Artillery?
Artillery is the first Gunboat Weapon available, and continues to be one of the most important weapons to be used at any stage of the game. When you aim at specific point, Gunboat fires a cannon shell to damage that area.
Boom Beach
Support your troops in battle with Gunboat!
Your Gunboat fires a high-explosive cannon shell that damages enemy buildings. Be careful not to hit your own troops!

Artillery Fact (from level 1 to 20)
Damage = 700 – 5024
At each level, Damage increases for 77, 85, 95, 106… and up to 444 in the last upgrade.

Initial Energy Cost to fire Artillery = 3
Subsequent Artillery consume 2 more Gunboat Energy than previous one.
Energy Cost consumed = 3, 5, 7, 9, 11, 13 …

One Artillery shot can hit up to 4 Buildings if they are in contact with each other.

Upgrading Tactics
Try upgrading you Artillery as much as possible. This will indirectly save your Gunboat Energy and allow you to take down key Defense Buildings before deploying your troops.

For example, Rocket Launcher level 1 has 4,000 health. You need 4 shots of Artillery level 5 – 7 to take it down, while only required 3 shots of level 8 Artillery.

Attack Tactics for Artillery
Who said playing game does not need your brain? Playing Boom Beach does require basic Mathematics especially when using Gunboat Weapons.

 1) Know your Artillery damage vs. Building health
Choose key Defense Buildings you plan to destroy, and then calculate how much Artillery you need to take down the Defense Buildings.

2) Know how much Gunboat Energy you use and gain
Calculate how much Gunboat Energy you use to fire Artillery and how much you gain back from destroying buildings.

It is very important to plan ahead how much Gunboat Energy you will use during the battle and not waste too much Energy for firing Artillery. If you use Tank, after firing Artillery, make sure that you will have enough Gunboat Energy left to deploy your Tanks.

Defense Tactics against Artillery
1) Avoid Defense building contact
Never ever place your Defense building in contact with other buildings, including corner-touch-corner. If opponent plan to destroy one Cannon using 2 Artillery shots, having another building touching the Cannon results in 3 free Gunboat Energy. Exception is Headquarters, as Headquarters has high amount of health.

In high level gameplay, this may not be true as player will have lots of buildings to arrange and sometimes it can be more effective to have tight placement.

2) Mine placement
Avoid placing Mine/Boom Mine next to Defense buildings, and avoid placing 2 Boom Mines next to each other. Artillery shot can trigger the Mine and explode them.

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Saturday, June 28, 2014

Lt. Hammerman

Who is Lt. Hammerman?
Lt. Hammerman is the Lieutenant of the Blackguard. He is NPC (Non-Player Character) and only one character in Blackguard military that appear in the game. He has 10 bases as known as Hammerman’s HQ spread all over the map.
Boom Beach

Hammerman’s HQ
In the unclear cloud, you can see his HQ lurking which show suspicious activity going on that region. Once you clear the cloud, Hammerman’s HQ appears which allow you to attack the base.

There are 10 Hammerman’s HQ consisting of base level 10, 20, 25, 30, 35, 40, 45, 50, 55 and 60. You need higher level of Radar to unlock higher level of Hammerman’s HQ. Hammerman’s HQ contains very strong Defenses with special weapons such as MMG 9000 (Massacre Machine Gun) and Super Mortar.

Attacking Tactics for Hammerman’s HQ
1) Unlock Dr. Terror event
Defeat Hammerman’s HQ level 10 will unlock Dr. Terror Wednesday event (Terror Base). At 0:00 GMT on every Wednesday, Dr. Terror will appear on previous Hammerman’s HQ level 10 island.

Defeat Hammerman’s HQ level 20 will unlock Dr. Terror Saturday event (Volcano Base). At 0:00 GMT on every Saturday, Dr. Terror will appear on previous Hammerman’s HQ level 20 island.

It is extremely recommended to defeat Hammerman’s HQ level 10 and 20 as soon as possible to unlock Dr. Terror which allow you gain resources and Dark Power Stone from attacking Dr. Terror base.

2) Puzzle
Each Hammerman’s HQ has unique base design. Some specific sets of troops and specific route to HQ will allow you to easily take down HQ. Examine his base, consider the base as puzzle and have fun defeat him.

3) Defeat Hammerman’s HQ gives you 5 medals
If you are after Victory Point, defeat him as soon as possible is the good thing. However, if you try to manage your Matchmaking, it may be better to save him (Hammerman’s HQ level 25 or more) for later to avoid having too much Victory Points.

4) Power Stone
Hammerman base have some pre-defined Power Stones which you will get every time. His bases give you a lot of Fragments, Shards and Crystals.

Early Hammerman’s HQ gives you Magma Power Stone. Defeat them as soon as possible will allow you to have Magma Guardian or even Magma Masterpiece which greatly enhance your Troop’s Health and/or Damage for better attacking power.

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Wednesday, June 25, 2014

Boom Beach's Development


Post by Boom Beach.



Take a glimpse behind the curtain of Boom Beach's development. WHY was Boom made?
The launch is just the beginning.

It is very interesting to hear from Developer that the game launch is just the beginning. This undoubtedly means there will be more contents coming for us. Good news indeed!

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Monday, June 23, 2014

Boom Beach on Android!



Boom Beach

This is certainly a great news for all boomers. We have more friends (actually opponents) which means more resources available for everyone.

Furthermore, more players mean more income to Supercell which allow the developer to have an opportunity to enhance the game and give us new features = more FUN in the game.

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Saturday, June 21, 2014

Gunboat

What is Gunboat?
Who can fight battle on the Beach without Gunboat? While your troops are marching on the Beach, your Gunboat provides damage, guide and support your troops in many different ways. The battle outcomes rely heavily on the use of Gunboat Weapons, not only the strength of the weapons but also timing and tactics.
Boom Beach
Support your troops in battle with Gunboat!
The Gunboat provides fire support and battlefield supplies to your troops. It can also relay movement orders with Flares. Upgrade your Headquarters to access new Gunboat abilities, and upgrade the Gunboat to increase its Energy capacity.

Gunboat Fact (from level 1 to 20)
Gunboat Energy = 12 – 50
At each level, Gunboat Energy increases by 2 points.

You can still use your Gunboat as normal while upgrading.
You gain 2 Gunboat Energy for each building destroyed in opponent base.
One of the Dark Statue type help increase your Gunboat Energy from 5% up to 42%.

Upgrading Tactics
Upgrade you Gunboat to maximum at each HQ level, period.

There is no too much Gunboat Energy. Ok, actually sometimes you have Gunboat Energy left over. However, starting your battle with more Gunboat Energy gives you more choice to defeat opponent bases. 2 Gunboat Energy can make a different between life and death of your troops, either one Flare to get your troops out of danger zone or one more Medkit to prolong the measly lives.

Upgrading your Gunboat Weapons in Armory is generally a good tactics when you don’t have favorite troops combination or you use a wide range of troops. Because you will normally use a lot of Gunboat Weapons during battle while you may not always use one specific troop.

Gunboat Weapons vs. HQ level
HQ level 1 unlock Artillery
HQ level 3 unlock Flare
HQ level 5 unlock Medkit
HQ level 7 unlock Shock Bomb
HQ level 10 unlock Barrage
HQ level 14 unlock Smoke Screen

Attack Tactics for Gunboat
See details in subsection for each Gunboat Weapons tactics.

Defense Tactics against Gunboat
See details in subsection for each Gunboat Weapons tactics.

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Friday, June 20, 2014

Sniper Tower

What is Sniper Tower?
Sniper Tower is your first accessible Defense Building in the game. It is cheapest and fastest to build and upgrade. It may not be the most important Defense Buildings of the game, but it acts like a backbone of your base since the beginning until the high-end level. Sniper Tower size is 3x3.
Boom Beach
This little Sniper is more deadly than you might think!
The Sniper in the tower shoots at enemy attackers. He’s armed with a long-range rifle that deals good damage.

Sniper Tower Fact (from level 1 to 20)
Damage to single unit
Long Range
Health = 1,700 – 8,400
Damage per second = 40 – 245
Time between shots = 1.4 sec.

Sniper Tower vs. Troops
Sniper Tower is effective against Zooka as it usually one shot kill the poor girl (if she is not protected by other troops).
Sniper Tower is weak against Rifleman as Rifleman normally comes in large group which can easily swarm Sniper Tower.
While Sniper Tower is normally weak against Heavy, Warrior and Tank, high level Sniper Tower combined with its long range can surprisingly deal good damage to them.

Attack Tactics against Sniper Tower
1) Swarm with Riflemen
Pure and simple, just swarm the tower.

2) Meat shield with damage
Put Heavy in frontline to absorb damage, while Zooka take the tower down.

2) Tank
4-5 Tanks can take down 1-2 Sniper Towers with not much loss of health.

Defense Tactics for Sniper Tower
1) Good Coverage
Because Sniper Tower has good range and you can have up to 6 Sniper Towers, spread them out over the base will allow you to cover the key area and important buildings.

2) HQ focus
As incoming Tanks like to clear the Defense near HQ before freely snipe down your HQ, put many Sniper Towers near HQ will make harder task for Tank attacker.

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Thursday, June 19, 2014

Matchmaking

What is Matchmaking System?
Matchmaking system is the system that matches one player with another player. You get new player opponents, as ‘Mercenary’ in game, when exploring more areas and as occasional Mercenary invasions on your map to occupy one of your freed islands. Player opponents are selected from players with a similar Victory Points in order to give you the right level of challenge. The Victory Points range is about plus/minus 50 VP.

Updated around 7 May 2014, the new Matchmaking will be based on the number of Victory Points a player has. Basically, try to match players with a similar Victory Point score. This new matchmaking system should address many of the problems in the old system. Most importantly, the new system is more transparent and offers a better self-balancing mechanic: If you get beaten a lot, you should eventually meet easier opponents. We know that the new system will create some new challenges, but we think these new problems are more manageable.

What does this Matchmaking system imply?
When you have more and more Victory Points, you player opponents become tougher. Eventually, you rise up to the point where you cannot beat any of them, resulting in little to no loot you can gain from raiding.

If you are not aiming for high ranking in the world, you better carefully manage the number of Victory Points you have. By limiting the number of attack and losing some home base raiding, will keep your Victory Points at reasonable level, allow you to match with similar strength or even weaker player opponents. You will then be able to obtain constant stream of loot and progress at a good pace in the game.

Does this Matchmaking System also apply to the Resource Base?
Yes, when you found or click "Find new opponent" on Resource Base, you will be matched with players with Victory Points in your range. The Resource Base level or how tough Defense buildings are, do not matter at all.

How about NPC Matchmaking?
<NPC as known as Non-Player Character>
You get new NPC opponents, referred to as ‘Blackguard’ in game, when exploring the map and as occasional Blackguard invasions on your map to occupy one of your freed islands. NPC bases are created by Game Developer and design for you as some kind of "Single Player Campaign".

Your NPC are randomly selected. However, as you defeat each NPC bases, next NPC you found will be more difficult, and give you more loot resources. Notes that sometimes you will get the same name of NPC base with higher level. The base will have similar setup with higher level of Defense, or more Defense Buildings to match with your advanced Attacking capabilities.

Boom Beach

Player opponents are shown as red person with small circle indicating their experience level and their white name under the circle. After 22-24 hours, you will get white exclamation mark in small yellow circle, allowing you to ‘Find new opponent’ in case you feel the base is too hard to attack or the loot is not worth the effort.

NPC opponents are shown only red circle indicating level of the base with white name under it. The name mostly reflects how the base is set up.

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